It's hard to bring up this particular game without thinking about pay for play. Some were quick to suggest that Tua had that in mind. On a personal note, I do believe I absolutely hate twitter. It has caused more chaos and cost people more jobs and reputation that any modern invention known to humanity.
It's hard to bring up this particular game without thinking about pay for play. Some were quick to suggest that Tua had that in mind. On a personal note, I do believe I absolutely hate twitter. It has caused more chaos and cost people more jobs and reputation that any modern invention known to humanity.
Pleading ignorance here, but do the NFL players get a cut from Madden, or does it go to the NFL?
It's hard to bring up this particular game without thinking about pay for play. Some were quick to suggest that Tua had that in mind. On a personal note, I do believe I absolutely hate twitter. It has caused more chaos and cost people more jobs and reputation that any modern invention known to humanity.
Pleading ignorance here, but do the NFL players get a cut from Madden, or does it go to the NFL?
i think the player on the cover gets paid.....not sure about any others.
What's stopping them(or anyone) from just making a completely generic, yet fully customizable, college football game? Add generic announcers and mod tools for a PC version and I guarantee you the community would HAPPILY handle the rest. The only thing I see that would maybe be in conflict with EA's current business strategy is the micro-transaction-full Ultimate Team mode, which admittedly is a huge portion of their profits. But still, without having to pay for NCAA licenses and player/coach likenesses the margins could still be pretty nice. As someone who has pretty much sworn off all EA products since the early 10's it would be a day one purchase for me, and many, many others.
That said, even if EA is unwilling, any competent group of developers that are knowledgeable and passionate about the game could do it. It would be the first Kick-starter project I ever backed and man would I back it. There's probably a lot more to that I am just not seeing but it's something that I have always been confused as to why no one has done it(to my knowledge).
A college game with made up colleges and players? Where's the fun in that?
Schools were being paid for using logos, trademarks, etc. from the old NCAA game. Players were not, even though it was obvious who the players were. That's where it fell apart. Players couldn't get paid, but the game was using the likeness (physical appearance, player #) of players to make money. A company does not have the right to appropriate someone's appearance without compensating that person.
A game exists with a college mod (AXIS AXIS College Mod 2018 (Quarter Season Ranking update!) :: Axis Football 2018 General Discussions). I have not tried it because the videos didn't look that great to me.
A college game with made up colleges and players? Where's the fun in that?
That's why I stressed full customization and mod tools. Even when they were still making officially licensed CFB games, people would still edit the rosters, celebrations, marching bang music, etc. to "perfect" the experience. Removing the official logos but giving the playerbase the option to add their own is the solution I'm suggesting. For example, take "Alabama college" in a hypothetical generic college football game. Players could go in and change the name to "University of Alabama", change the city to "Tuscaloosa", build BDS with a decent stadium editor, the roster, colors and songs and what have you. After re-creating the school, the file can then be uploaded to share with others. Sure, it would take time, but I doubt many would care once every school has been re-created by each school's passionate fan base. Plus, it could likely be more accurate than EA doing it because they don't know everything about every school anyway.
The same idea could be applied to end of the season awards. Instead of using words like "Heisman" and "Thorpe", they could just call them "Best player" or "Best Defensive Back", then the community could rename the awards and upload images of the actual trophies. It would be the same as an officially licensed game but there would be no legal blowback for EA because it's up to the player base to add that stuff. The actual gameplay would be similar or better than what EA offered in the games before.
Would you not rather have that than nothing at all?
Schools were being paid for using logos, trademarks, etc. from the old NCAA game. Players were not, even though it was obvious who the players were. That's where it fell apart. Players couldn't get paid, but the game was using the likeness (physical appearance, player #) of players to make money. A company does not have the right to appropriate someone's appearance without compensating that person.
Yes, I know what happened. I'm just suggestion an alternative way to go about it in lieu of being able to/having to pay players, coaches and schools for their likenesses. That money could go towards developing the editing/mod tools for the games instead.
A game exists with a college mod (AXIS AXIS College Mod 2018 (Quarter Season Ranking update!) :: Axis Football 2018 General Discussions). I have not tried it because the videos didn't look that great to me.
Yeah this is in the vein of what I'm talking about. The gameplay looks pretty bad though, no disrespect to the developers, it looks like it's a very small team. EA has way more resources and experience for a better football sim. "All" they'd have to do is take their engine and make certain elements of fully customizable. Thanks for posting that, I think I might go ahead and support them until something better comes along.
A college game with made up colleges and players? Where's the fun in that?
That's why I stressed full customization and mod tools. Even when they were still making officially licensed CFB games, people would still edit the rosters, celebrations, marching bang music, etc. to "perfect" the experience. Removing the official logos but giving the playerbase the option to add their own is the solution I'm suggesting. For example, take "Alabama college" in a hypothetical generic college football game. Players could go in and change the name to "University of Alabama", change the city to "Tuscaloosa", build BDS with a decent stadium editor, the roster, colors and songs and what have you. After re-creating the school, the file can then be uploaded to share with others. Sure, it would take time, but I doubt many would care once every school has been re-created by each school's passionate fan base. Plus, it could likely be more accurate than EA doing it because they don't know everything about every school anyway.
The same idea could be applied to end of the season awards. Instead of using words like "Heisman" and "Thorpe", they could just call them "Best player" or "Best Defensive Back", then the community could rename the awards and upload images of the actual trophies. It would be the same as an officially licensed game but there would be no legal blowback for EA because it's up to the player base to add that stuff. The actual gameplay would be similar or better than what EA offered in the games before.
Would you not rather have that than nothing at all?
Schools were being paid for using logos, trademarks, etc. from the old NCAA game. Players were not, even though it was obvious who the players were. That's where it fell apart. Players couldn't get paid, but the game was using the likeness (physical appearance, player #) of players to make money. A company does not have the right to appropriate someone's appearance without compensating that person.
Yes, I know what happened. I'm just suggestion an alternative way to go about it in lieu of being able to/having to pay players, coaches and schools for their likenesses. That money could go towards developing the editing/mod tools for the games instead.
A game exists with a college mod (AXIS AXIS College Mod 2018 (Quarter Season Ranking update!) :: Axis Football 2018 General Discussions). I have not tried it because the videos didn't look that great to me.
Yeah this is in the vein of what I'm talking about. The gameplay looks pretty bad though, no disrespect to the developers, it looks like it's a very small team. EA has way more resources and experience for a better football sim. "All" they'd have to do is take their engine and make certain elements of fully customizable. Thanks for posting that, I think I might go ahead and support them until something better comes along.
As you know, Alabama protects its trademark and symbols very seriously. They have gone after bakers who made cookies with the script A. I'm sure that Alabama would go after gamers who create teams with the Alabama symbols and logos and would even go after the game makers for allowing it to happen (creating a platform for sharing without enforcing the rights of the school). It's a slippery slope and the game maker is at the bottom of the hill.
It's hard to bring up this particular game without thinking about pay for play. Some were quick to suggest that Tua had that in mind. On a personal note, I do believe I absolutely hate twitter. It has caused more chaos and cost people more jobs and reputation that any modern invention known to humanity.
Pleading ignorance here, but do the NFL players get a cut from Madden, or does it go to the NFL?
i think the player on the cover gets paid.....not sure about any others.
What's stopping them(or anyone) from just making a completely generic, yet fully customizable, college football game? Add generic announcers and mod tools for a PC version and I guarantee you the community would HAPPILY handle the rest. The only thing I see that would maybe be in conflict with EA's current business strategy is the micro-transaction-full Ultimate Team mode, which admittedly is a huge portion of their profits. But still, without having to pay for NCAA licenses and player/coach likenesses the margins could still be pretty nice. As someone who has pretty much sworn off all EA products since the early 10's it would be a day one purchase for me, and many, many others.
That said, even if EA is unwilling, any competent group of developers that are knowledgeable and passionate about the game could do it. It would be the first Kick-starter project I ever backed and man would I back it. There's probably a lot more to that I am just not seeing but it's something that I have always been confused as to why no one has done it(to my knowledge).