| FTBL can someone actually define what is meant by garbage time points? I guess there's an actual definition to chart?

When the game is out of hand (the lead is too great to overcome) you usually begin to see second, third and fourth team players coming into the game for the leading team and even the team that is behind. The quality of play isn't typically the same as when the first-teamers are playing. This period of time is usually referred to as "garbage time." If the team that is behind scores points, it doesn't impact the end result (instead of winning 45-0, the winning score becomes 45-7). At the same time, a backup on the winning team could score moving the score from 45-0 to 52-0. The only impact is on people who bet the spread or total points.
 
How many different definitions are there? I start to think about it and there's a bunch of scenarios that fit "garbage time."

I mention following efficiency quite often. One site that does that weekly was linked here yesterday ... it's worth the bookmark, IMO.


They define garbage time as follows:

Garbage and Non-Garbage Possessions


Unless otherwise noted, all ratings and supporting data found on this site are calculated only after first filtering out garbage possessions, defined as of July 2018, as follows:

  • An offensive possession of two plays or fewer that runs out the clock to conclude the first half and does not result in a turnover, score, or field goal attempt
  • An offensive possession of two plays or fewer that runs out the clock to conclude the second half with the score tied and does not result in a turnover, score, or field goal attempt
  • A possession in the second half of a game in which eight times the number of the losing team's remaining possessions plus one is less than the losing team's scoring deficit at the start of the possession
  • An offensive possession or non-offensive scoring possession by the winning team leading by eight points or fewer at the start of the possession that runs out the clock to conclude the game
Since 2007, 10.5 percent of all possessions have been classified as garbage possessions according to these criteria. FBS games have averaged 23.8 non-garbage possessions per game (11.9 non-garbage possessions and 11.2 non-garbage offensive drives per team per game) in that span.
 
Found this .

Notice the 3rd one. The formula is 8(# of opponent drives left in game + 1).

Following this formula, we've given up...

17 to OM
16 to USCe
20 to TAMU
 
I personally would define it as 3rd and 4th string players. The 2nd team players are one injury away from being a starter. JMO.
 
Alabama has the best defense in the SEC in Yards per play when the score is within 14 points.

When Alabama is ahead by more than 14 points, the Alabama defense is the worst in Yards per play of all the Top 7 SEC defenses.

Just some perspective.
 
Look at last year's Texas A&M game that costed me $500 because we lost the spread at the very end of the game because Jimbo kept Mond in and we were playing 2nd and 3rd stringers on defense. Spread was like -26, and we ended up winning by 22.

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Look at last year's Texas A&M game that costed me $500 because we lost the spread at the very end of the game because Jimbo kept Mond in and we were playing 2nd and 3rd stringers on defense. Spread was like -26, and we ended up winning by 22.

View attachment 12492

Yep.

S. Carolina this year scored a TD in literally the last 10 seconds, against 2nd and 3rd teamers, to cause them to cover.

Ole Miss scored a TD with 5 seconds left against backups to also cause Alabama not to cover

It's been pretty ridiculous the backdoor covers. There was one more like it this year as well
 
How many different definitions are there? I start to think about it and there's a bunch of scenarios that fit "garbage time."

I mention following efficiency quite often. One site that does that weekly was linked here yesterday ... it's worth the bookmark, IMO.


They define garbage time as follows:

Garbage and Non-Garbage Possessions


Unless otherwise noted, all ratings and supporting data found on this site are calculated only after first filtering out garbage possessions, defined as of July 2018, as follows:

  • An offensive possession of two plays or fewer that runs out the clock to conclude the first half and does not result in a turnover, score, or field goal attempt
  • An offensive possession of two plays or fewer that runs out the clock to conclude the second half with the score tied and does not result in a turnover, score, or field goal attempt
  • A possession in the second half of a game in which eight times the number of the losing team's remaining possessions plus one is less than the losing team's scoring deficit at the start of the possession
  • An offensive possession or non-offensive scoring possession by the winning team leading by eight points or fewer at the start of the possession that runs out the clock to conclude the game
Since 2007, 10.5 percent of all possessions have been classified as garbage possessions according to these criteria. FBS games have averaged 23.8 non-garbage possessions per game (11.9 non-garbage possessions and 11.2 non-garbage offensive drives per team per game) in that span.
Dammit T, why you want to go and start using logic? ;)(y)
 
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